Nintendo NX Reveal Next Week; Price to Be ‘Major’ Disappointment

Nintendo NX Reveal Next Week; Price to Be 'Major' Disappointment: Report

  • The Nintendo NX reveal may be sooner than expected
  • Its price however may be higher than anticipated
  • The console is slated for a March 2017 release

Nintendo has yet to official unveil its next console, the NX, but that hasn’t stopped others in the industry from chiming in on its behalf. This week we’ve seen leaks and rumours regarding its price, specifications, features, and even the games it has in development. And while Nintendo’s silence has reached the point of being deafening, another report from investment firm Macquarie suggests we should see a reveal next week.

“A long-in-the-works revamp to the company’s consoles — the NX, with reveal coming next week — is liable to come at a price that will result in a “major” disappointment for volume sales, the firm [Macquarie] says,” according to a post on investor website Seeking Alpha. “Speculation is putting the price of the new console between $300 and $350, in line with competing consoles, vs. the Wii’s former discount to rival boxes from Sony and Microsoft.”


This follows the news that it would be a handheld and home console hybrid already in production trials and may just be called the Nintendo Duo. And then French site Gameblog released some more details which have been translated to English on popular gaming forum NeoGAF. It included information confirmed by multiple sources within the games industry who are developing for the platform and have development kits.

For starters, around 20 games are in development and Nintendo hasn’t shared all of the NX’s “gimmicks” with developers yet. So much so that it being a hybrid of portable and home console not being the only “surprise”. Much like Eurogamer reported earlier, there will be detachable controllers and oddly though, no dock for the handheld component of the NX. Rather a wireless dongle to allow for TV upscaling. Games look on solid on the handheld screen and graphically are on par to the PS4. Along with this, what you can play on the go will run just fine in your living room as well.


But perhaps the most interesting points of note are the possible methods of interaction with the NX. It could go beyond the controllers it ships with what with smartphone connectivity being possible. The Wall Street Journal first made this public in July this year and Gameblog has made a similar statement. And although the initial tests haven’t been up to par, there is possibility for VR support as well.


God of War ‘Designed for Standard PS4’; No PS4 Pro Needed to Play

God of War 'Designed for Standard PS4'; No PS4 Pro Needed to PlayWith Sony announcing the PS4 Pro for a November 10 release date, there’s always the temptation for developers to optimise the game for the newer, more powerful platform that is the PS4 Pro at the cost of skimping out on the existing one, which in this case is the original PS4. However this will not be the case with God of War. Revealed at E3 2016 after a fairly accurate leak, it seems that the game will run just fine on a regular PS4.

“What we showed at E3 was running on a standard PS4. The game is designed for standard PS4, don’t need a [PS4] Pro to play,” tweeted Cory Balrog, Creative Director on God of War at Sony Computer Entertainment’s Santa Monica Studio in response to a fan’s question of what the game will be playable on.

Safe to say there will be some additional visual enhancements for the PS4 Pro, but the fact that Balrog has stated it will run as it should on the PS4 should have many a PS4 owner sighing in relief.


And if you’re wondering about the lack of pre-release gameplay demos, Balrog and his team are hard at work on the final product. He believes that “demos pull a month or two away from final game.” Presumably because Sony Santa Monica is “focussed on making this game awesome”, another tweet from him claims.


Nonetheless, we’re yet to see a release date for God of War though we won’t be surprised to see it available in time for the holiday season next year. Sony hasn’t had a big exclusive for the second half of the year in the longest time and God of War may just be able to fill that void. That is of course, if it isn’t subject to many a delay like some of Sony’s first-party releases this generation.

Steam to Get Native PS4 Controller Support Soon

Steam to Get Native PS4 Controller Support SoonSoon you’ll be able to use your PS4 controller natively in Steam. Valve will release an update to allow full configuration of the DualShock 4 controller for Steam. This was announced at Steam Dev Days, the company’s biennial developer conference.

“This means that players can pair their PS4 controller directly to their PC and use all the configurability options available to the Steam Controller, including use of the PS4 touchpad and gyro,” said Lars Doucet, developer of Defender’s Quest in a presentation for enhanced controller support.


This is just one of many controllers that will receive such support. There will be support for all popular controllers to Steam’s API. While this would allow consumers the ability to use the controller of their choice rather than Valve’s Steam Controller or the Xbox 360 or Xbox One controller, it also negates the need of third-party software such as Joy2Key in order to achieve compatibility. From a developer standpoint it allows games to ship with a wider choice of input support for free.

“Believe it or not, when you use the PS4 Controller through the Steam API, it’s exactly the same as a Steam Controller. You make the exact same API calls, you only get actions, not inputs, and the Steam API takes care of everything,” Doucet claimed.
The reason for Valve supporting the PS4 controller first, according to Doucet, is due to the fact that it shares similar functionality to the Steam Controller due to the presence of a gyroscope and a touchpad.

Will you use the PS4 controller for Steam or are you a loyalist to the keyboard and mouse? Let us know in the comments.

Looking to Buy Gears of War 4 for the Xbox One on Disc? Read This First

Gears of War 4 Xbox One Disc Requires You to Download 11GBAs is the case with most high-profile games, if you buy Gears of War 4 on disc for the Xbox One, it will tax your Internet connection before you can play it.

According to Rod Fergusson, Studio Head at Gears of War 4 developer The Coalition, you’ll have to download 11GB before you can jump in.

“To clarify – if digital, no day one patch since all 54.6 gigs are downloaded. If physical disk then there will be 11 gig download,” Fergusson tweeted earlier this week.

It’s something we’ve seen in the past with the likes of Fallout 4 and Halo: The Master Chief Collection. With standard Blu-ray discs limited to 50GB, a mandatory day one download seems like a necessity although there are some developers who try to be considerate of the bandwidth constraints of their customers.

Nonetheless, Microsoft is trying to incentivise the digital release of Gears of War 4. Buying Gears of War 4 digitally for the Xbox One nets you the Windows 10 version as well thanks to Microsoft’s Xbox Play Anywhere program.


Our initial impressions of the Gears of War 4 multiplayer beta were tepid at best. It did not stray too far from a formula established by a game studio that’s currently at odds with Microsoft for its vision of PC gaming. The result appears to be an unremarkable experience which does little to cater to anyone who isn’t a fan of the series.

Perhaps The Coalition is saving any potential innovations for the game’s release on October 11? Only time will tell.

Twitch Prime Brings Ad-Free Viewing and Free Games for Amazon Prime Users

Twitch Announces Twitch Prime at TwitchCon 2016At TwitchCon 2016, the Amazon-owned live streaming service Twitch announced Twitch Prime – a premium experience that comes free with Amazon Prime. It gives users access to free games, in-game items, discounts on new releases sold by Amazon during pre-order and for the first two weeks after launch.

In addition to this, it brings ad-free viewing, exclusive emotes, a chat badge, and one free channel subscription every 30 days. While Amazon Prime is present in India, Twitch Prime will only work in US, UK, Canada, Germany, France, Italy, and Spain.


Twitch Prime is included with Amazon Prime. Amazon Prime starts with free 30-day trial, then $10.99 a month or $99 per year in the US, CDN$ 79 yearly in Canada, GBP 7.99 monthly in the UK, EUR 50 per year in Germany and France, EUR 19.99 annually in Italy, and EUR 19.95 per year in Spain.

The company also explained that Twitch Turbo – it’s existing premium experience will not be going away. Though it won’t be available anymore in regions where Twitch Prime is present.


“First, some reassurance: we’re not taking Turbo away from anyone. If you’re a Turbo member, and you prefer to keep your Turbo subscription, you can. But considering everything included with Twitch Prime, we hope you’ll consider upgrading. In regions where Twitch Prime is available (US, UK, Canada, Germany, France, Italy and Spain), we will no longer take new Turbo subscriptions,” a post on Twitch’s blog reads and instead will roll the following benefits into Twitch Prime: ad-free viewing across Twitch, exclusive emotes (the ones you get with Turbo, plus some new ones), an exclusive chat badge, and 60 days of video storage for past broadcasts. The chat badge is the Twitch Prime crown, not the Turbo badge.”


If you’re in a country where Twitch Prime is not present, Twitch Turbo can still be used. There are plans for new entitlements each month. To start with Twitch Prime users get new Hearthstone hero Tyrande Whisperwind, and Streamline – a new indie game built for Twitch audiences. During TwitchCon, exclusive skins for moba Smite and Paladins – an Overwatch clone Steam can be obtained as well.

EA Explains FIFA 17 Player Ratings

EA Explains FIFA 17 Player Ratings
FIFA 17’s player ratings are determined by 9,000 data reviewers
These include coaches, scouts, and season ticket holders
The league a player is in also determines his rating
FIFA 17 might not have had the warmest of critical receptions but that rarely dampens the series’ commercial success.

This year appears to be no different what with retailers selling copies early. One hot topic of discussion around EA Sports’ footie franchise is how player ratings are calculated. How does the company judge and rank players, giving them a number to represent their skills, abilities, and intelligence among other attributes?


According to EA Sports producer Michael Mueller-Moehring it begins with some guesswork.

“We guess a little bit … until our people have seen the player in action,” Mueller-Moehring said to ESPN.

This is followed by 9,000 data reviewers – a group consisting of professional scouts, coaches, and season ticket holders, chiming in. They watch matches in person for most part and provide feedback on players through a secure website.

It’s a subjective take on each player, of which 18,000 are in action. The reason for this approach is because the statistics EA needs doesn’t exist.

“We have many leagues in the game; no stats provider could offer us data for all these leagues, teams and players,” Mueller-Moehring said. “This is also the reason why we use this online database, because it’s not possible to buy this data some way — it just doesn’t exist.”

Furthermore, the numbers tell only half the story. Mueller-Moehring stresses on the context of how these numbers come to be.

“The stats are, in most cases, not taking into account very specific circumstances,” he says. “When you look at passing completion, if you play for Bayern Munich or if you play for Manchester City or if you play for Pep Guardiola, if your system is based on possession, you will have more successful passes than other players, but this doesn’t necessarily make you a better passer.

“And when you look at attributes like trapping and ball control, there is data, but the data never gives you the specific situations. Same for tackling.”

(Also see: FIFA 17 Street Date Broken in the UAE; India Release Soon)

Also of importance is the league a player is in.

“If Messi were playing in the Irish league, his attributes would drop simply because he’s not on the highest level anymore,” he said. “We want to base our ratings on actual performance data.”

FIFA 17 is out officially in India on September 29, although it’s been readily available for the last couple of days at brick and mortar stores across the country via parallel imports.

Nintendo to End Wii U Production. Possible Nintendo NX Release Date Soon?

Nintendo to End Wii U Production. Possible Nintendo NX Release Date Soon?

  • UK retailers are being asked to put their final orders in for the Wii U
  • This could see the Nintendo NX release date soon
  • The NX was announced 18 months ago and has not been revealed yet

It appears that the Wii U, Nintendo’s current generation home console is closer to its end than anticipated. Retailers in the UK are being asked by Nintendo to put their final orders in for it.

“Nintendo is now taking final orders on Wii U consoles. Those that haven’t ordered by the end of next week (Friday September 30) will not be able to order the Wii U again from Nintendo,” a post on UK retailer Gameseek reads. “Is this Nintendo’s last roll of the dice with the Wii U so they can plan to give retailers details about the new hardware next month? Is something exciting due to be announced in October?”

(Also see: Nintendo Acknowledges Mistakes With Wii U Launch, Looks to Do Better Job With NX)

This follows rumours of the NX already undergoing trial production at Foxconn’s manufacturing facilities.

Although Nintendo hasn’t officially announced its new console, codenamed NX, that hasn’t stopped its partners and developers from providing a steady stream of information on what to expect. Earlier in the week The Pokemon Company’s CEO confirmed it would be a home console and handheld hybrid while prior to this, reports have indicated it would use cartridges.


Prior to this, it was reported by Japanese newspaper The Nikkei that Nintendo will stop producing its Wii U console this year. As per a translation by Japanese game consultant Serkan Toto:

“The Nikkei just reports Nintendo will stop producing Wii U within 2016. It doesn’t say they will necessarily start selling NX in 2016,” Toto tweeted.

This was followed by a second tweet that said according to the Japanese daily “some Wii U accessories are already not being produced anymore. Nintendo plans to deplete inventory this year.”

While the newspaper claims that Nintendo may not sell its next console, the Nintendo NX this year, the depletion of inventory indicates that the Wii U is most definitely on its way out. And it also points to the inevitable announcement regarding the NX sooner rather than later. Nintendo refuted this a day later, not the first time the company has denied claims that inevitably rang true as we’re seeing right now.


Street Fighter V PC Update Installs Hidden Rootkit, Makes PCs Vulnerable to Malware

Street Fighter V PC Update Installs Hidden Rootkit, Makes PCs Vulnerable to Malware
Street Fighter V’s latest update adds new content
It also makes PCs vulnerable to malware
Capcom has now rolled back the update
Fighting game Street Fighter V received an update allowing you to, among other things, hone your skills against the CPU and try out Urien – a character that first appeared in Street Fighter III: 2nd Impact. It also put PCs at risk of malware by installing a rootkit which gives any installed app kernel-level privileges.

What this means is, any malicious software on a PC can manipulate Street Fighter V into taking complete control of it. Capcom claims the update prevents players from cheating but it is so poorly implemented that it leaves your entire system at risk.

(Also see: How Capcom Is Making Street Fighter V for Newbies and Hardcore Fans Alike)

Nonetheless, Capcom has already pulled this update all while letting fans keep the aforementioned content. A speedy response, warranted given the nature of the issue at hand.

“The rollback to the PC version of SFV prior to the security measure update is now live. The new September content is included,” the company tweeted.

(Also see: What’s Street Fighter V’s Bollywood Connection?)

We found Street Fighter V to be a poor successor to Street Fighter IV. Barebones content, inconsistent online performance, and a dependency on being always online did Street Fighter V no favours and updates meant to bolster the game launched in such a fashion just make things worse. Although, it does sport a rather interesting Bollywood-inspired easter egg.

Are you still playing Street Fighter V or has your attention turned to other fighting games? Let us know in the comments.

Video Game Hall of Fame reveals finalists for May induction

Video Game Hall of Fame reveals finalists for May induction

“Sonic the Hedgehog,” ”Space Invaders” and “John Madden Football” are among 15 games named Tuesday as finalists for the World Video Game Hall of Fame.

The winners will be inducted May 5 at The Strong museum in Rochester, where the hall opened last year.

The contenders also include: “Elite,” ”Final Fantasy,” ”Grand Theft Auto III,” ”The Legend of Zelda,” ”Minecraft,” ”Nurburgring,” ”The Oregon Trail,” ”Pokemon Red and Green,” ”Sid Meier’s Civilization,” ”The Sims,” ”Street Fighter II” and “Tomb Raider.”

The finalists “span decades, gaming platforms and countries of origin, but what they all have in common is their undeniable impact on the world of gaming and popular culture,” said Jon-Paul Dyson, director of The Strong’s International Center for the History of Electronic Games.

The list was culled from thousands of nominations from more than 100 countries, hall officials said. An international advisory committee of journalists, scholars and others will guide the final selection.

“Whether it’s an iconic game like ‘The Legend of Zelda,’ a pioneering educational title like ‘The Oregon Trail,’ or an innovator like ‘Elite,’ which forever changed the design and development of other games,” Dyson said, “they’re among the most influential games of all time.”

Nominations for the hall can come from anyone and be from any platform—arcade, console, computer, handheld or mobile—but must be widely recognized and have influenced the design and development of other games or other forms of entertainment. They also must have been popular over time and in different countries.

The inaugural inductees last year included “Pong,” the game that introduced millions to electronic play, and “Doom,” which triggered a debate over the role of games and violence in society. Also inducted were “Super Mario Bros.,” ”Pac-Man,” ”Tetris” and “World of Warcraft.”

Where should Rockstar take Grand Theft Auto next?

Where should Rockstar take Grand Theft Auto next?

From Vice City to San Andreas or Liberty City, the worlds of Grand Theft Auto have been immaculately re-created by Rockstar Games, letting us play out our urban fantasies in something very close to the real world landscapes we know and love.

With the news that Rockstar Games nearly set one of the GTA games in the lofty high-rises and neon lights of Tokyo, it got us wondering where you would like to see the next instalment.

A Twitter poll we conducted shows us 56% of you would like to see the game set in London, but our London office was divided in its opinion.

We couldn’t come up with one single answer so here are our thoughts. Share your opinion below or Tweet us/leave a Facebook comment.


There’d be a high risk of losing your car along the narrow pathways into the Lagoon as you try and run from the law. It’d be all intrigue and chaos on St Mark’s Square, old family vendettas, beautiful Italian suits and ancient artefacts to steal. Pigeons everywhere. You’d also be able to jump in a Gondola and blend in to escape courtesy of Venetian Masks adding a spooky vibe to your slick Italian getaway.

– SJ Azar, Social Engagement Editor

Cape Town

Sun, sea, sand and a disturbing underbelly makes Cape Town, South Africa a more than plausible location for GTA VI. With a new continent, new lifestyle and new surroundings sitting in the shadow of Table Mountain anything’s possible.

– John McCann, Phones, Wearables & Tablets UK Editor


Rockstar should head south for Grand Theft Auto 6. Forget Mexico, let’s go all the way down to the most famous city of Brazil and explore the criminal underbelly of the gorgeous, sun soaked setting. From Sugarloaf Mountain to Christ the Redeemer, Rio de Janerio will give the next GTA protagonist a huge playground completely different to anything we’ve experienced before.

– James Peckham, Phones, Tablets & Wearables Writer

San Francisco

GTA belongs in America, and where better to go next than San Francisco? Yeah some of the roads are steep, but that’s part of the fun – GTA 6 will double up as the Crazy Taxi sequel you’ve been waiting all these years for. San Fran feels like a well balanced city for GTA, more scenic than New York but just as thriving. Plus, trams!

– Hugh Langley, Associate Editor


Where better for GTA than at a wretched hive of scum and villainy? Not only would you be in the greatest fictional universe, but you’d be operating in a rich environment of crooks, double-dealing, overbearing Empire authority and irritating rebels. This would be the greatest gaming mashup of all time, and might even get me to love third person games. But only if they give me a lightsaber.

– Patrick Goss, Editor-in-Chief UK

The Bayou

Imagine making off with a huge shipment of coke across the Everglades in a hovercraft, with your buddy popping off a sawed-off shotgun toward your pursuers. But honestly, GTA has ran out of vehicle ideas, so let’s race around in some motorboats, eh? Plus, alligators and crocodiles – that is all.

– Joe Osborne, Senior Editor


Drive-by shootings on a dog sled. Ice fishing with grenades. Snowmobile hijackings. Ice pick murder frenzies. Realistic frostbite mechanic. Sarah Palin.

An Old folk’s home

Stealing pills. Changing the channel on unsuspecting TV viewers. Blaming farts on others.