Developed by the makers of popular games like Max Payne and Alan Wake—Remedy seems to have downgraded the resolution to 720p from 1080p for it to run smoothly on Xbox One, according to Digital Foundry, who claim to have played two chapters of the upcoming title.
“Based on Remedy’s own Siggraph 2015 white paper, we understand screen-space lighting, ambient occlusion, and global illumination pipelines are all handled at 1280×720 on Xbox One in order to budget for a 33.3ms render-time,” said the report.
“That’s where there is some confusion – as we’ve yet to see evidence of full HD 1080p gameplay in close analysis – barring the title’s HUD elements and menus,” the Digital Foundry report questioned.
Explaining the graphics experience, the report stated, “In every scene tested so far, a native resolution of 720p is the consistent result found in each pixel count test – so while there’s every possibility of individual render targets operating at higher resolutions, basic geometry that we’re able to measure hands in a 720p result as things stand.”
The Windows 10 PC version will allow gameplay at 1080p at 30fps. “The developer is promising a maximum 4K experience at 60fps, but it remains to be seen exactly how this will pan out, or exactly what kind of hardware will be required to make this happen,” added Digital Foundry.